Decks Of Cards In Board Games By Victor Epand
Cards have always been an important part of gaming. Some games need nothing more than cards to function as a whole, while other games use cards as a feature to help the game progress. Many board games all use cards to enhance the game, but usually in many different capacities. Sometimes cards are used for the sake of movement, while in other cases, players try to collect different sorts of cards to earn points. In even other examples, cards are used to either gain information which will help the player further themselves, or to hinder other players towards reaching the climax. Decks of cards allow games to use many different tactics for the execution of play and can be incredibly diverse in their usage.
Drawing from a deck of cards to determine movement is one of the most common examples of why cards can be important. Sorry is a classic example of a game that requires a deck of cards. Within the Sorry deck, there are various cards with numbers ranging from 1 to 12, all of which enable players to move their pawns around the board. Some of these cards do have catches, however, making the game more than a simple race around the board. When a player is in a Start location, they are only allowed to move their pawn outside the area if they draw a card with either a 1 or a 2. If a card with a value of 4 is drawn, the player can only move one token backwards 4 spaces. An 11 allows players to either move forward 11 spaces or to switch locations with one other player, and a 7 card allows players to split the total number of moves between two pawns. If one of the special Sorry cards is drawn, however, players are granted the special ability to take one of their pawns from the Start space and move it directly onto another player's location, gaining both entrance to the game board and starting the other player's pawn back at the beginning of the game.
Decks of cards do not have to be used solely for movement, however. With Clue, players roll dice to determine their movement, but use cards to help solve the mystery of the game. The deck of cards with Clue is divided into three categories, one for the Suspects, one for the Murder Weapons, and one for the Location of the Murder. At the beginning of the game, one card is removed from each category and is placed in a seperate envelope. The remains cards are then all mixed together and distributed evenly between the players of the game. By rolling dice and moving about the game board, players try to determine the cards in the hands of the other players, using process of elimination to discover which 3 cards were removed from the deck at the beginning of the game. By figuring out these 3 cards, players solve the mystery and win the game.
Decks of cards can be used to one extreme or another. Movement is a very common purpose for cards, but as shown, the purpose of cards is not limited to this. Card decks can enhance a game to a great degree, providing players with opportunities that simple dice do not always provide.
About the author
Victor Epand is an expert consultant for board games, chess boards, and dungeons and dragons miniatures. You will find all these things and more if you visit board games that use cards, chess boards, and dungeons and dragons miniatures. from http://www.FreeArticlesAndContent.com
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